Forest Park STAR Invitational Rules
Rules and Regulations
Let the players learn by playing without being told, keep instructions to a
minimum.
Laws of the Game:
All games will be played under International rules (FIFA) except as noted
below.
Team Eligibility:
Maximum player roster size for U8,U9,U10 playing 6v6 is 12 players.
Maximum player roster size for U11-U12 playing 8v8 is 14 players.
Maximum player roster size for U12-U14 playing 11v11 is 18 players
No roster changes will be permitted after a team has checked in.
All teams must be currently registered with their state, national, or provincial
association.
No specially formed all-star teams will be permitted.
The number of guest players allowed varies:
Duration of the Game:
All preliminary round games will be played as 25 minute halves for U8-U10 and
30 minute halves for U11-U14.
Championship games will be:
25 minute halves for U8, U9 & U10
30 minute halves for U11 & U12
35 minute halves for U13 & U14
Substitutions:
A. After a goal by either team.
B. Before any goal kick.
C. Before a throw-in in your favor. Opponent may sub if throwing teams
does.
D. At halftime or before the start of any overtime period.
E. In case of injury, both teams may substitute.
F. After a caution, the cautioned player may be substituted.
Modifications for 6v6:
A. One referee will be used for U8 and U9; three for U10.
B. For U8 and U9, for a player to be offside, he/she must be in a
"flagrant" offside position in the judgment of the referee.
C.
For U10, offside will be strictly enforced.
D. An indirect free kick is awarded to the opposing team at the center spot
on the halfway line if a goalkeeper
punts or drop-kicks the ball in the air from his/her penalty area into the
opponent's penalty area.
E.
Goals will be a minimum of six yards wide to a maximum of eight yards wide.
Ejections:
Any player or coach ejected from a game will also be ineligible to
participate in the team's next game.
No
substitution will be permitted for an ejected player.
If the ejection occurs during a teams last game, the player's or coach's card
will be turned into the tournament director and sent to Ohio South office to be
processed and sent to the offending team's State jurisdiction.
Failure to Show - Forfeits:
A team must begin with the minimum number of players.
11v11 - Eight players
8v8 - Six players
6v6 - Five players
The
referee will start the clock at the scheduled kickoff time.
After
ten minutes, a forfeit will be declared if a team fails to show.
The
winning team will be awarded a 1-0 victory. If both teams fail to show, the
score will be posted as 0-0.
Protest:
Any protest must be presented in writing to the tournament headquarters
within one(1) hour of
the completion of the game and must be accompanied by a $150 cash bond which
will be
returned only if the protest is upheld. Referee's judgment will not be the basis
for protests.
Uniforms and Equipment:
Each Player must wear an official uniform with a number on the back of the
shirt. Each number must be different.
In the event of a color conflict, the home team as listed in the program will
change. The home team is the first team listed.
Shin guards are required and must be covered by a sock.
Referee's judgment will be the final decision if an issue arises due to uniform
numbers or colors.
Tie
Break - Preliminary Round:
In the preliminary round, each victory will be worth three(3) points, each
tie one(1) point and each loss zero(0) points.
In the event of a tie in preliminary round standing, the following procedure
will be used to determine the division winner:
a. Winner of the game played between the tied teams. This will not be used
if more than 2 teams tie.
b. Highest Goal Differential (i.e.. Goals Scored minus Goals Allowed) up to
a maximum of 4 per game.
c. Fewest goals allowed.
d. Most defensive shut-outs
e. Coin Flip. (Tournament Director will determine how the coin flip will
occur with the tied teams.)
Tie Break - Championship Round:
In the event of a tie in the championship game, the winner will be
determined as follows:
a. Two five (5) minute periods played to completion.
b. Penalty kicks
Tie Breakers - Penalty Kicks:
In the event that penalty kicks must be used to determine a winner in the
Championship Round, ALL members of the team (except those that have been
ejected) are eligible to take a kick. Each team will rank all of their eligible
players in the order they are to take kicks. This “kicking order” will be
handed to the referee.
The
format will be as follows:
a.
The first team to kick will be determined by referee's coin flip. The referee
will decide which goal to use,
b.
The first five players will take penalty kicks in the order ranked in the
kicking order. Teams will alternate kicks.
c. If the score remains tied after five(5) kicks, step b is repeated with the
next five players from the kicking order.
d. If fewer than five eligible players remain on the list, teams will recycle to
the beginning of the list.
e. If the score remains tied after the second set of five(5) kicks, teams will
alternate kicks one at a time until a winner is determined.
f.
Goal Keepers may be changed after any shot.